This mod improves the graphics of almost every weapon in the game Stellaris: Features: adds many new custom effects; improves the distance between the ships, and behavior in battle; adds new epic custom explosions; adds missing hit and flash
Adds 4 new techs to raise naval capacity. Adds 4 new techs to raise starbase capacity. Changes the penalty for being over your starbase capacity limit to 10% / starbase over the limit (normally 25% each) Adds an influence based edict to temporarily
This mod adds 23 new planet types to the game; - 18 regular worlds some with events. - 4 rare worlds. - 1 non-colonizable planet. The mod uses events to change the existing planets when a game starts. Example: All the regular dry planets will reroll
[2.2.* compatible] This mod add a total of 26 civics to the Gestalt Consciousness and Corporate authorities to create more diverses playstyles and a few uniques ways to start. 100% compatible with every thing, no vanilla files harmed. AI can spawn
This simple mod will give you the opportunity to capture some ships. The process of boarding is presented on screen. For Stellaris 2.2. * Ships that can be captured: You can grab from a player or ai. Titan of the fallen / ordinary empires. Galleon
This is a resource for mods that use the Mods Menu. Supported mods: AutoBuild Board That Ship! Dynamic Difficulty - Ultimate Customization Core Game Mechanics Crisis Manager New Ship Classes & More (temporaly disabled, still exists in for 1.9
This mod intends to create an action-packed experience with AI not only being able to manage their economy, research and military but also willingness to put their fleets to use. There are some good AI mods which fix some of the issues (notably,
New Ship Classes: Strike Cruiser, Battlecruiser, Fleet Support Ship, Exploration Ship, Carrier, Dreadnought, Titan (Upgraded From Vanilla), Flagship. Ship Class Upgrades: New upgrade section options include the PD Destroyer, Light Carrier, Spitfire
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Is manually shifting around pops that are out of work and homeless getting you down? Want to get back to conquering the galaxy? This mod will find new planets for your out of work homeless pops so you don't have to. Features Turn on or off Automatic
Compatible with 2.2.* (Le Guin) but should work regardless of version. Ultimate Imperium of Man Namelist This mod adds a proper, standalone Imperium of Man namelist to the game. It currently consists of 3094 different names, all handpicked.
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