Mod "Trident Submarine (Non-Nuclear Version)" version 08.09.18 for Ravenfield (Build 10)
Both versions of the Trident Submarine without the nukes.
A fictional nuclear submarine, based off the US Ohio class submarines. Included is two version of the submarine, the regular version, the Trident-C, and the smaller version, the Trident-KV. To fix the issue with the selecting missiles for the driver seat, you can rebind the "Next Weapon" and "Previous Weapon" keybinds in Ravenfield to something other than the scroll wheel.
Trident-CCR
Armed with Cruise Missiles, Torpedos, an and Autocannon.
Has 4 different seats.
CCR NOTES: Due to the large size of the vehicle, it has tendency to spawn strangely, generally it doesn't spawn in such way that makes it impossible to use, but it may just take a bit of effort to get it on the water. It may also spawn further out into the sea. If you're having major issues with spawns I'd switch over to the KV version.
Trident-KVCR
Armed with Torpedos, a shotgun-style Autocannon, and Cruise Missiles.
Has 2 different seats, driver has access to the missiles, and the gunner has access to the Autocannon, and Torpedos.
KVCR NOTES: Should work on any map, it's around the same size as the vanilla gunboat, so there shouldn't be any issues with spawning, even on custom maps.
A fictional nuclear submarine, based off the US Ohio class submarines. Included is two version of the submarine, the regular version, the Trident-C, and the smaller version, the Trident-KV. To fix the issue with the selecting missiles for the driver seat, you can rebind the "Next Weapon" and "Previous Weapon" keybinds in Ravenfield to something other than the scroll wheel.
Trident-CCR
Armed with Cruise Missiles, Torpedos, an and Autocannon.
Has 4 different seats.
CCR NOTES: Due to the large size of the vehicle, it has tendency to spawn strangely, generally it doesn't spawn in such way that makes it impossible to use, but it may just take a bit of effort to get it on the water. It may also spawn further out into the sea. If you're having major issues with spawns I'd switch over to the KV version.
Trident-KVCR
Armed with Torpedos, a shotgun-style Autocannon, and Cruise Missiles.
Has 2 different seats, driver has access to the missiles, and the gunner has access to the Autocannon, and Torpedos.
KVCR NOTES: Should work on any map, it's around the same size as the vanilla gunboat, so there shouldn't be any issues with spawning, even on custom maps.
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Mod Info
- Uploaded by: Mod Admin
- Mod author NorPotatoes
- Mod version 08.09.18
- Test on game version Build 10
- File format ZIP
- Size 2.8 mb
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