Map "Walla Walla" version 24.09.18 for Ravenfield (Build 10)
Halo 3 Valhalla inspired map.
* May not run on Win XP or DX9 systems. Shaders use DX11.
- Unity terrain converted with Polyworld
- Trees created in Blender
- Bases created in Sketchup
- Rocks converted to low poly with Polyworld
- Water created with R.A.M. - River Auto Material
This took about 3 weeks, modeling assets, building the map first in a realistic style, converting to poly style, and iterating over and over.
Plays best (for me) with lower number of bots and/or the other game modes.
* May not run on Win XP or DX9 systems. Shaders use DX11.
- Unity terrain converted with Polyworld
- Trees created in Blender
- Bases created in Sketchup
- Rocks converted to low poly with Polyworld
- Water created with R.A.M. - River Auto Material
This took about 3 weeks, modeling assets, building the map first in a realistic style, converting to poly style, and iterating over and over.
Plays best (for me) with lower number of bots and/or the other game modes.
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