Map "Raven Labs: Site 287" version 23.02.19 for Ravenfield (Build 13)
Two warring factions fight for control over an archaeological research site. Origins of the site are unknown, and the remaining structures seem to contain some invaluable source of information. Can you wipe out the opposing faction?
RECOMMENDED SETTINGS:
Bot Count - As many as possible
Respawn Time - 60+ seconds
(Note: high respawn time allows for easier capturing of enemy points, and more impactful gameplay)
FUTURE PLANS:
Expansion 1 - An additional laboratory room and a boiler room on red level
Expansion 2 - An underground depot on red level with tunnel going... somewhere
Expansion 3 - THE PIT
KNOWN ISSUES:
Lighting Bugs - there are a few odd lighting artifacts lying around that I need to fix
Performance - this map is a heavy map to run, and I'm not sure what I can do to improve it. I'm already using occlussion culling, so it is down to individual model optimizations now.
FINAL THOUGHTS:
Everything in this map was made using probuilder in unity, and the lighting was baked using a gpu lightmapper called bakery. I've got lot's of plans for future maps, and I'm considering starting a series of "Raven Labs" maps. Feel free to recommend anything down in the comments!
RECOMMENDED SETTINGS:
Bot Count - As many as possible
Respawn Time - 60+ seconds
(Note: high respawn time allows for easier capturing of enemy points, and more impactful gameplay)
FUTURE PLANS:
Expansion 1 - An additional laboratory room and a boiler room on red level
Expansion 2 - An underground depot on red level with tunnel going... somewhere
Expansion 3 - THE PIT
KNOWN ISSUES:
Lighting Bugs - there are a few odd lighting artifacts lying around that I need to fix
Performance - this map is a heavy map to run, and I'm not sure what I can do to improve it. I'm already using occlussion culling, so it is down to individual model optimizations now.
FINAL THOUGHTS:
Everything in this map was made using probuilder in unity, and the lighting was baked using a gpu lightmapper called bakery. I've got lot's of plans for future maps, and I'm considering starting a series of "Raven Labs" maps. Feel free to recommend anything down in the comments!
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Mod Info
- Uploaded by: Mod Admin
- Mod author devyndamonster
- Mod version 23.02.19
- Test on game version Build 13
- File format ZIP
- Size 256.9 mb
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