Traits Reworked comprehensively overhauls all the traits in Imperator: Rome with the goal of creating a more immersive, cohesive and impactful cast of characters. Virtually every trait has been reworked so that it will impact every level of
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Sets the end date to 9999 AUC, essentially to infinity Very early alpha 0.11, not yet fully tested, use at own risk. Not ironman compatible
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This Mod always shows the Christian / Gregorian Date next to the Normal Game Date and resized the box for the dates accordingly. Should be Ironman / Achievement Compatible.
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This mod adds the historical flag for the City State of Byzantion, the Star and Crescent
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MK14-Scoped MK14-A MK14-E[FA] MK14[FA]
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Project Altirus weapons for Syrvania and Hetland. Work on more weapons, as well as tweaks and rebalances for older weapons, is ongoing. UPDATE - 18JAN19 - Mountain gun can now fire smoke rounds in addition to HE. Cycle between ammo types with 1 and
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The Ravens and Eagles had been looking and waiting for a new fighter to help the war effort. The militaries were giving many manufactures money to build a new warplane. Aerofighter Industries "AI-2" was one of the warplanes built. Armament: 1x Front
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A preview pack containing a couple WIPs for another project I've been meaning to get started on. Coming maybe soon depending on how PA naval stuff goes. Bruisers are the final word in area control and denial. A heavy automatic cannon and a personal
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The classic Vietnam M16A1 With a 20 and 30 round magazine and semi and automatic versions of each. The model is mine and keep in mind I am a beginner to Blender. For all you people begging me to make an M14 and M1911, <insert Jurassic Park
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50-Cal Full Autocannon, An Autocannon is an automatic, self-loading heavy ballistic weapon that fires a high velocity hail of solid shells, and is used by the military forces of the Imperium of Man. It is an ancient weapon, but has nevertheless
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